Level 10 Walkthrough

Level 10 is the only level where your initial spawnpoint is different from where you spawn when you die. If you die, you are forced to spawn in a more difficult area of the map with it's own door. Just try your hardest not to die, and if you do, and you have a spare life, restart the level. Kill the initial fire monster with the one mine you are given. Then, go down, and lure one of the regular monsters out of that room into the one near your spawnpoint. Quickly, grab the rock below you, run it back up to that first room, throw it on the button while avoiding the regular monster, and go to the door.

If you happen to die, and you are incapable of restarting the level due to lack of lives, you are pretty much done for, unless you have almost enough points to get another life. This will be difficult, however, if you have used all of your mines. Try to get the coins at the bottom of the level. If you still cannot restart, then you must wait.

Trivia
-This level will be edited in the next update, due to its difficulty level after your death.

-There is an alternate way to complete this level before your death, however it is difficult and, technically, it's not supposed to happen. Plant a mine on the red button and carefully lure the fire monster to it. When the fire monster explodes, dash to the exit door. This is hard because you have to dodge the fireballs of the monster while, in most cases, leading it in a straight direction, and, you normally aren't given enough time to get to the door while the monster is blowing up.